Hmm... They say that the longer it takes to complete a project the more likely it won't get done. Thankfully I finally sat down and told myself to do it so now we have a fully edited version of chapter 11~!
http://ernestdemon.blogspot.com/2012/01/chapter-11-cavernous-caverns.html
Whew. Still feels good when it gets done, and that's what I wanna feel!
One can look up article after article about efficiency in work schedules etc.. but really, often it's best to kind of sit down and do the work. Of course one must wonder whether or not it's valuable to spend time banging one's head against a wall or just to take a break. That's the real issue at the core of these kinds of problems. It's no good to work ineffectively. But it's also no good to plan and never do anything!
Anyways. As the project rolls along, other stories get advanced in the background. I even came up with a way to physically play a fictional game I created for story depth. If anyone reading this will ever remember, you'll find yourself feeling good I suppose if you catch the game being discussed in later works? I dunno.
Maybe one day I'll have a standard rule set typed up and people can determine amongst themselves how much fun it is to play.
Till then, more stories, more studies and more fiction to write. The project continues~